Posts Tagged ‘Jay Wilson’
Shacknews ne anunţă că project directorul din spatele noului Battle.net, Greg Canessa, a confirmat faptul că Starcraft 2 va fi compatibil cu reţelele LAN, însă doar după ce calculatoare din reţea sunt conectate la Battle.net (evident, având cd-key-uri diferite).
Rezumând, toate PC-urile din LAN trebuie să aibă acces la net, să se conecteze pe contul original battle.net şi apoi se vor putea juca în reţea.
Lead Designer-ul Diablo III, Jay Wilson, a confirmat că acelaşi sistem va fi implementat şi în Diablo III.
Campaniile de single-player se pot juca şi fără o conexiune la internet.
Mă aşteptam la asta.
We are working on solutions with regard to things we can do to maintain connectivity to Battle.net in some way, but also provide a great quality connection between players,” said Canessa.
I asked Canessa whether the solution his team is working on might include a pseudo-LAN connection, where the game would only check in with Battle.net to authenticate before reverting to typical LAN behavior.
“Something like that,” he replied. “Maintaining a connection with Battle.net, I don’t know if it’s once or periodically, but then also having a peer-to-peer connection between players to facilitate a very low-ping, high-bandwidth connection.. those are the things that we’re working on.
Tags: Blizzard, Diablo III, Greg Canessa, Jay Wilson, LAN, piraterie, play, StarCraft 2
